Nation of Machines (Planning)

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Re: Nation of Machines (Planning)

Marvelous Miscreant
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Ah, I see....anywho, I;d like to work with anyone interested in this to expand it and make it as immersive as possible. If anyone has ideas or thoughts of any kind about this I want to hear them no matter how small or seemingly negligible.
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Re: Nation of Machines (Planning)

Ericus Europaeus (Bug)
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Re: Nation of Machines (Planning)

Marvelous Miscreant
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Did you read the guide? I'm fairly sure I listed sizes under each class.
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Re: Nation of Machines (Planning)

Ericus Europaeus (Bug)
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Re: Nation of Machines (Planning)

Ericus Europaeus (Bug)
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Re: Nation of Machines (Planning)

Marvelous Miscreant
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Good question....I don't have a formal plan for combat as of yet, but I'm working on it.
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Re: Nation of Machines (Planning)

Ericus Europaeus (Bug)
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Re: Nation of Machines (Planning)

Marvelous Miscreant
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I had planned on incorporating the stats, just haven;t decided on how influential they will be.
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Re: Nation of Machines (Planning)

Ericus Europaeus (Bug)
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Re: Nation of Machines (Planning)

Marvelous Miscreant
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The problem I foresee in free form combat is that Mech damage is important to the RP, but I doubt people will not be willing take on damage to their mech that they must spend resources to repair. Either I rethink the whole system or force people to take damage in combat somehow. Either way, I'll work on it.

In the meantime, if you have any suggestions for mech parts or forms, I'd love to hear them.
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Re: Nation of Machines (Planning)

Ericus Europaeus (Bug)
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Re: Nation of Machines (Planning)

Marvelous Miscreant
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Yes and no....its complicated to explain without directly telling you. Just wait till I release the initial parts list
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Re: Nation of Machines (Planning)

Ericus Europaeus (Bug)
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Re: Nation of Machines (Planning)

Philote
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In reply to this post by Marvelous Miscreant
This seems interesting, I'll have to look over the rules more when I get back later tonight.
Romans 8:31 What, then, shall we say in response to this? If God is for us, who can be against us?

1 Corinthians 13:1-3 If I speak in the tongues of men or of angels, but do not have love, I am only a resounding gong or a clanging cymbal. If I have the gift of prophecy and can fathom all mysteries and all knowledge, and if I have a faith that can move mountains, but do not have love, I am nothing. If I give all I possess to the poor and give over my body to hardship that I may boast, but do not have love, I gain nothing.
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Re: Nation of Machines (Planning)

Philote
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So for this, we just pick the type of mech we want and then allocate the money you give us at the start to customize it?

Have you decided how to handle money? I would suggest setting a minimum price for every mod you want included. People could then pay over the minimum price to gain improved versions (Perhaps every multiple of the minimum price is a level for that particular mod).
Romans 8:31 What, then, shall we say in response to this? If God is for us, who can be against us?

1 Corinthians 13:1-3 If I speak in the tongues of men or of angels, but do not have love, I am only a resounding gong or a clanging cymbal. If I have the gift of prophecy and can fathom all mysteries and all knowledge, and if I have a faith that can move mountains, but do not have love, I am nothing. If I give all I possess to the poor and give over my body to hardship that I may boast, but do not have love, I gain nothing.
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Re: Nation of Machines (Planning)

Marvelous Miscreant
Administrator
I'm currently working on the money and part system. However, if you think of a better way to handle mech creation at the start please let me know.

As it stands, mech creation will breakdown like this. First you'll pick a class and sub category. Then, you'll decide on a name and theme for your mech (this is the more creative portion). Once you've decided on a theme you'll pick stats and define how your mech looks. These are done together because stats will partially determine how your mech looks (i.e. more power means a more muscular build. More defense means a bulkier and heavier build. More speed means a slim build. More weapons means lots of areas for weapons...etc. etc.)

After all that, you'll buy mods and extra parts from the starter shop with a base set of money.
Praise the Sun
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Re: Nation of Machines (Planning)

Philote
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Seems pretty good so far, I'll have to see what you put when you're finished but it sounds like it will work.
Romans 8:31 What, then, shall we say in response to this? If God is for us, who can be against us?

1 Corinthians 13:1-3 If I speak in the tongues of men or of angels, but do not have love, I am only a resounding gong or a clanging cymbal. If I have the gift of prophecy and can fathom all mysteries and all knowledge, and if I have a faith that can move mountains, but do not have love, I am nothing. If I give all I possess to the poor and give over my body to hardship that I may boast, but do not have love, I gain nothing.
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Re: Nation of Machines (Planning)

Marvelous Miscreant
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If you want to help you can suggest ideas for features, systems and mods. The more creative the better, even things that have no combat use or are purely for aesthetics.
Praise the Sun
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Re: Nation of Machines (Planning)

Philote
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Whats the purpose of Pawn Mechs? They seem similar to the Support ones.

Romans 8:31 What, then, shall we say in response to this? If God is for us, who can be against us?

1 Corinthians 13:1-3 If I speak in the tongues of men or of angels, but do not have love, I am only a resounding gong or a clanging cymbal. If I have the gift of prophecy and can fathom all mysteries and all knowledge, and if I have a faith that can move mountains, but do not have love, I am nothing. If I give all I possess to the poor and give over my body to hardship that I may boast, but do not have love, I gain nothing.
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Re: Nation of Machines (Planning)

Marvelous Miscreant
Administrator
Support mechs are not heavy combat orienteted, they are for...well...support. Pawn Mech are more geared towards combat, however they are simply smaller than titan class and thus, lighter, faster and more maneuverable. In this RP, size is not everything. Bigger is not always better. A Pawn mechs can take down Titan Mechs and vice versa.
Praise the Sun
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