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Points. You only have so many to allocate through stats and unique abilities, scaled with rank.
A storm God is angry with a nearby nation. He decides to Smite them. Pow 1, he'd rain fury down on a relatively small area, dealing little more damage than your average thunderstorm. Pow 3, he'd cause as much damage as a hurricane over a wide area. Pow 5, he'd flood a generous portion of the entire continent and destroys most of their cities. A life Goddess is helping the sick and injured with her power. Prec 1, she'd be able to heal simple things, and out-preform most mortal doctors, but her lack of control might damage other things just as easily. Prec 3, she'd effortless heal most diseases and injuries with ease, directing her power like a skilled maestro. Prec 5, she'd bring back a dead person, repairing the complex bio-mechanical machine of the human body from it's decayed state with the ease of breathing. A Seer God is examining the moon. Per 1, he'd be able to see as well as a normal person with good binoculars, making out large craters and vauge impressions. Per 3, he'd be able to count even the smallest crater of the moon, even while the moon is new. Per 5, he'd be able to count the grains of dust on the moon. A Nature Goddess is prancing through a forest into a town. Pres 1, grass and trees perk up as she passes, gaining color. This fades as soon as she leaves. Pres 3, flowers sprout in her footsteps and townsfolk feel an urge to garden, pregnant women give birth to children with green hair. Pres 5, the trees dance with her as she walks past. Sunlight shines on her even on a cloudy day. People become part plant just by being within five yards.
“She'd become a governess. It was one of the few jobs a known lady could do. And she'd taken to it well. She'd sworn that if she did indeed ever find herself dancing on rooftops with chimney sweeps she'd beat herself to death with her own umbrella.”
― Hogfather |
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In reply to this post by Celadon's Penultimate
I don't know them well enough to do so. :/
“She'd become a governess. It was one of the few jobs a known lady could do. And she'd taken to it well. She'd sworn that if she did indeed ever find herself dancing on rooftops with chimney sweeps she'd beat herself to death with her own umbrella.”
― Hogfather |
In reply to this post by Zaleramancer
How many points does each god get to allocate, and how do you enforce the Tiers?
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In reply to this post by Zaleramancer
War
Major Goddess of the War Power: 3 Precision: 1 Perception: 1 Presence: 5 War is hellish. She also doesn't like to do her own dirty work, preferring to allow others to be driven to madness by her mere Presence. A being of rather formidable power, she nonetheless lacks much in the way of control. Excellently Trained Fighting Machine (2) War is war, and as such is expected to be good at fighting. Few can best her skill in any weapon, be it spear or sword or bow. Powerful Body (2) She can bend steel with the twitch of her fingers, outrun horses with ease and has skin stronger than chainmail. =Tool Of Office= War owns a broadsword of silvery sheen. It can hack and hew through any mortal armor, and boils over with blood-lust and fury. Mortals can go insane with anger simply from glancing at it. ----------------------------------------------------- Alright. Major Gods are build on 10 points. (Overgods: 14, Minor Gods: 6, Demigods: 2) War is inspired by the Red Rider from Good Omens, who could cause a civil war just by stepping into a country. I gave her 6 points for stats, giving her +2 Power and +4 Presence. She's strong when hocking around Smites or Manipulating her Domain, but she has about as much control over it as a normal person has control over a forest fire they've inadvertently started. Her power smashes things with little regard as to what or who it is. Her most powerful aspect is her Presence. She causes trouble just by being somewhere. Miles around her, a constant state of fury and conflict arises. The heart of war beats as people look at bloodshed and see glory. Closer to her, the disaster increases. People start ripping out each other's throats just from her walking past. People froth in madness as they go to war with their own bodies and minds. Physically, she's rather formidable as a general foe. Compared to Mortals she's strong, fast and durable. Her skill at arms far eclipses almost all. These are both two point powers of herself. Nominally, only one point is required to be invested, but the more the more powerful the ability is allowed to be. The same applies for more specific abilities. Someone with a two point gift of strength is far stronger than her. Someone with a two point gift of speed could move almost as fast as the wind. Someone with a two point gift in swords could beat her in sword play. However, generalism has it's advantages. Her Tool Of Office is a sword. It personifies her natural abilities. It echos Tyrfang: Slicing through nearly anything in it's thirst for blood. Like her, it spreads madness. Anyone who tried to pick it up would turn into a raving berserker.
“She'd become a governess. It was one of the few jobs a known lady could do. And she'd taken to it well. She'd sworn that if she did indeed ever find herself dancing on rooftops with chimney sweeps she'd beat herself to death with her own umbrella.”
― Hogfather |
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In reply to this post by Gentleman Vaultboy
If anyone thinks anyone else did anything out of line for their stats, we talk about it.
“She'd become a governess. It was one of the few jobs a known lady could do. And she'd taken to it well. She'd sworn that if she did indeed ever find herself dancing on rooftops with chimney sweeps she'd beat herself to death with her own umbrella.”
― Hogfather |
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Make sure I don't vastly overcomplicated things.
I will if allowed.
“She'd become a governess. It was one of the few jobs a known lady could do. And she'd taken to it well. She'd sworn that if she did indeed ever find herself dancing on rooftops with chimney sweeps she'd beat herself to death with her own umbrella.”
― Hogfather |
In reply to this post by Zaleramancer
Let me try this.
The Watchman (14) Overgod of The Oppressed and Just Causes Power: 2 Precision: 2 Perception: 5 Presence: 3 The Watchman watches and listened, and prefers to aide mortals with their causes indirectly due to his belief that they should stand by themselves. The Man in the Dark (4) The Watchman has an uncanny ability to place himself where he will not be noticed, even among the gods. =Tool Of Office= The Watchmans Mask completely shrouds his identity so thoroughly that it is impossible to tell whether he has been slain or not. So long as one of the masks exits, a new Watchman will be created with all of the original memories. Potentially any Watcher is the Watchman. ---------------------------------------------- I spent 12 points on pure stats, a bought that skill with my remaining 2. As should be expected, his Perception is insane. I'm talking 360 degree senses in all direction. I'm talking him being able to read people like a book if he focuses on them. Next highest Presence, which he can completely hide with Man in the Dark.. Just feeling the Watchman at your back steels your convictions in your cause so long as that cause it just. If you're corrupt, feeling his gaze is akin to a feeling of impending doom. Merely being among them causes mortals to start questioning authority. Power and Precision are an equal split. A revolutionary is not, after all, a professional soldier. They are more often farmers or laborers.
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I'm only counting 8 on stats.
Unless we start with zero.. That's probably a good idea.
“She'd become a governess. It was one of the few jobs a known lady could do. And she'd taken to it well. She'd sworn that if she did indeed ever find herself dancing on rooftops with chimney sweeps she'd beat herself to death with her own umbrella.”
― Hogfather |
Yeah, I started with zero.
It's a fun little exercise but I can't help but think that it's a drastic change-up from what we've been doing, story wise. If we changed the game like this, It'd need to be justifies in story. Something like the world solidifying more, sort of like how lava cools. It becomes thicker, harder to move in.
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In reply to this post by Zaleramancer
Well, let's see.
I would like to keep the Yata-no-Kagami, Yasakani-no-Magatama, and Ame-no-Murakumo as Divine Artifacts as they are the 3 Treasures of Japan, said to have been brought to Japan by the son of Amaterasu. I'd like to have the Divine Artifacts powering Mina's Law stay as Divine Artifacts (1 of which is an aforementioned Treasure), so that her realm still has its protection. I can live with the Illusory Labyrinth being demoted unless you think otherwise. I'd still like the Core Temple to become a Divine Artifact, as a symbol of Illusia's power (under the Temple Domain which could also give reason for people to move away from religion later on due to her Illusions domain). Akatonbo is Kyuuketsu's symbol so it can stay as is, the Twin Fangs of Fire and Ice were meant to be Kyouko and Lily's symbols but they aren't being used... wait a second, Lily and Kyouko guard Mina's lands and their Divine Artifacts power a law that protects Mina's lands... It works symbolically. Kagenobara is used only by Kagehana so if you want to reduce it to an Artifact, then so mote it be. Same with Hikarinobara. The Heart of Gravity and the Heart of Magnetism are up to you. So, I'm asking to keep as Divine Artifacts: 1. Ame-no-Murakumo-no-Tsurugi 2. Yasakani-no-Magatama 3. Yata-no-Kagami (Law) 4. Mugen no Magatama (Law) 5. Kara no Magatama (Law) 6. Twin Fangs of Fire and Ice (Law) 7. The Bloody Spear, Akatonbo 8. Core Temple (Soon to be completed)
http://loc.wikia.com/wiki/Mina
In NB: Crescent's best technique: Moonless Night Suzu's favorite technique: Shining Blade |
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This post was updated on .
I shouldn't be over the limit for divine artifacts as of yet, but if i have to give some up the first would be the crystal which would simply loose the power to grow and become a massive reservoir of raw scrying glass, capable of being used for communication.
The gauntlets should be able to be condensed into one item. The cloak of shadows.....I'll keep that, The weakened sword I'll keep as well, the two trinkets will be demoted in power but will be kept as well as conjoined into one item on a keychain, The cross can be demoted if need be considering it's purpose is the reversal of curses, the chakrams are kept, Chain is kept so so far thats' Guantlets chain sword chakrams cloak keychains shouldn't have overlooked any at this point, so I actually could make more if I wanted too....I forgot the staff didn't I... okay adding the staff as a tool of the trade. As for the stats for Mik maybe. Power 5 Precision 5 Perception 1 Presence 0 if possible. I'm not sure how the extra abilities work but. Surviver(3):Fighting since his very existence has caused him to pick up a few tricks, as well as left him with almost preternatural instincts, In short, he's hard to kill, and will spot and take advantage of any weakness or plan. antipresence(1) Unless he wants to be seen, he won''t be, unless he want's to be heard, he wont be, unless he wants to be sensed, he won't be, even gods would only detect him mas a fleeting shadow, as long as he does not interfere. personal bubble(1) Although he may not have a perception as high as other gods he is able to detect anything in a sphere of radius equal to his range of site, a skill honed from years of fighting and pure paranoia. Tool of trade: Wanderer's staff: A staff of wood similar in structure to a shepherd's staff, It boosts the ability of antipresence to almost nonexistence, and allows him to bypass into most areas without effort. zale what do you think that Mik's stats should be? Now let's see Dephos. Power 2 Precision 2 perception 1 presence 0 Enhancer(9): She is a sword, a self sacrificial job, at the expense of her own potential, she increases the abilities of whoever wields her exponentially. Tool of the Trade: Chakram's of departure. circular blades with the ability to cut through anything in existence that augment her abilities as a sword. And as for Grace. Power: 4 Precision:2 Perception 5 presence 0 Shadow mancer(3) capable of controlling and manifesting shadows that affect physical and supernatural forces. Manifests shadows as a scythe in order to reap souls. ...looks about right. |
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In reply to this post by Tsubasa & Wen Tien
So we are wanting to revamp the whole Divine Artifact setup? That is going to require a lot of reworking, though would make sense in story as the Domain of Power has changed. Before, I imagined Divine Artifacts as the cornerstone of the Spirits power. If they were going to do anything significant, they had to do it through a Divine Artifact. That is why I made so many. Simply to allow my Pantheon to be able to use their powers and so that I would have a lot of things to work with in plot.
How would we handle all of mine since I have so many? I don't really want all of them to be lost, since I did all the work to build them up. Maybe we could combine the categories of Artifact and Divine Artifact, since they seem to serve the same purpose and just promote a few of the Divine Artifacts to Truly Divine. The one artifact that is the icon of a Spirit. Divine Artifacts: Artifacts:
Romans 8:31 What, then, shall we say in response to this? If God is for us, who can be against us?
1 Corinthians 13:1-3 If I speak in the tongues of men or of angels, but do not have love, I am only a resounding gong or a clanging cymbal. If I have the gift of prophecy and can fathom all mysteries and all knowledge, and if I have a faith that can move mountains, but do not have love, I am nothing. If I give all I possess to the poor and give over my body to hardship that I may boast, but do not have love, I gain nothing. |
In reply to this post by Mik_Hael
Depending on the rank of the God, you have a certain number of points:
Overgod: 14 Major God: 10 Minor God:6 Demi God: 2 All stats start at level one, and you can spend a single point to raise it up. A Divine Skill like Man In the Dark also costs 1 point, but is raised by 2 ranks for every point you put in it. I actually did it wrong since I started at zero in every stat. So The Watchman Stats would really be: In addition, what I was getting at is that Divine Artifacts aren't for Gods anymore. Your symbol of office is the only thing you have. Every other Divine Artifact is for some intrepid Mortal to find and use.
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How would we explain a shift like that? Gilgamesh has quite a few staple Divine Artifacts. Golden Dragonscale Armor, Soul Shard, Well of Eternity. Even the Watchman has two equally powerful Divine Artifacts now.
Nova, Void of Worlds, Void of Heavens don't even have a Divine Artifact specifically related to them, so I would have to create more just to fill that roll for them now.
Romans 8:31 What, then, shall we say in response to this? If God is for us, who can be against us?
1 Corinthians 13:1-3 If I speak in the tongues of men or of angels, but do not have love, I am only a resounding gong or a clanging cymbal. If I have the gift of prophecy and can fathom all mysteries and all knowledge, and if I have a faith that can move mountains, but do not have love, I am nothing. If I give all I possess to the poor and give over my body to hardship that I may boast, but do not have love, I gain nothing. |
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So each god (including majors, minors and demis) gets to keep one attribute or a few, right? I think we should do that, and let the rest be left in the hands of mortals.
“…Judge not what a man has done, but judge what he could have done if he was a different bloke altogether. For art thou a leper? And a leper can changeth his spots…” --Rudy Wade, Misfits (Series 4, Episode 8)
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In reply to this post by Philote
Let's see, hold on let me thing about this....
I've got it! You know how, when a new island is being born, it's molten surface is really malleable? You could walk through it, if you didn't mind burning to death. But it doesn't stay molten. It cools, eventually turning to rock. That's sort of like the world. Right now it's malleable and allowing all sorts of Divine Artifacts. Tons of spare divinity is flying around to support them in the afterbirth of the planet. Because the world is still extremely young at this point. But eventually, it starts to cool, the aftereffect of the Omnis power begins to fade away.
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So the old Spirits would still have their Divine Artifacts but would not be able to make more? What about the new ones, they would be at a disadvantage.
Romans 8:31 What, then, shall we say in response to this? If God is for us, who can be against us?
1 Corinthians 13:1-3 If I speak in the tongues of men or of angels, but do not have love, I am only a resounding gong or a clanging cymbal. If I have the gift of prophecy and can fathom all mysteries and all knowledge, and if I have a faith that can move mountains, but do not have love, I am nothing. If I give all I possess to the poor and give over my body to hardship that I may boast, but do not have love, I gain nothing. |
Nah, Divine Artifacts rapidly lose power as the world matures and the aftermath of the Omnis power fades away. Every god only has the one.
They'd still be effective between mortals (think Excalibur or Durandal), but they wouldn't have nearly the strength that they used to. It's not that you can't wield them anymore, it's just that there's no point in doing so. A Tool of Office is different. It's unique to a god, as powerful as the old Divine Artifacts were, and a Symbol that represents them. It's not something you have to make, it's something your god just has. You'll notice that the Watchmans Tool of Office isn't any of my divine artifacts, but the mask.
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So, can Divine Artifacts still be made? They are the only reason my Pantheon even had skills to do anything.
I can understand having one primary one, but they can have others for just skills instead of power right?
Romans 8:31 What, then, shall we say in response to this? If God is for us, who can be against us?
1 Corinthians 13:1-3 If I speak in the tongues of men or of angels, but do not have love, I am only a resounding gong or a clanging cymbal. If I have the gift of prophecy and can fathom all mysteries and all knowledge, and if I have a faith that can move mountains, but do not have love, I am nothing. If I give all I possess to the poor and give over my body to hardship that I may boast, but do not have love, I gain nothing. |
I don't think so. You can still make them, but for mortals. You can't use them yourself.
I only got on this line of though because Zale felt there were far to many Divine artifacts flouting around. Creating even a few was, in his eyes, a bit deal. But now they're just "toys of the gods". His words, not mine.
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