Generic (Totally orginal) Fantasy roleplay!

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Re: Generic (Totally orginal) Fantasy roleplay!

GreenDay
*Ranger brings DM new Coke, in a diamond glass, with the coldest purest ice in existence*
You aren't symmetrical. You. Aren't. Symmetrical.
YOU! AREN'T! SYMMETRICAL!?!?!?!?!?!
DDDDDDDDIIIIIIIIIIIIIIIEEEEEEEEEEE!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!
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Re: Generic (Totally orginal) Fantasy roleplay!

Celadon's Penultimate
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In reply to this post by Zaleramancer
 MEWF!!!!
“…Judge not what a man has done, but judge what he could have done if he was a different bloke altogether. For art thou a leper? And a leper can changeth his spots…”   --Rudy Wade, Misfits (Series 4, Episode 8)
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Re: Generic (Totally orginal) Fantasy roleplay!

jester_of_god
In reply to this post by Celadon's Penultimate
Of course I wouldn't go that far.....but now I need to make the Class a bit more comabat oriented since the elements were taken away.
Welcome one and All to the Jesters Carnival, where the prizes are greater than your wildest dreams, but the nightmares here shall silence you before you can even scream.
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Re: Generic (Totally orginal) Fantasy roleplay!

Celadon's Penultimate
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In reply to this post by GreenDay
*Spirit Medium sends spirits to massage shoulders and feet*
“…Judge not what a man has done, but judge what he could have done if he was a different bloke altogether. For art thou a leper? And a leper can changeth his spots…”   --Rudy Wade, Misfits (Series 4, Episode 8)
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Re: Generic (Totally orginal) Fantasy roleplay!

Celadon's Penultimate
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In reply to this post by jester_of_god
Yeah, okay, just remember that the next time I warn you about being OP.
“…Judge not what a man has done, but judge what he could have done if he was a different bloke altogether. For art thou a leper? And a leper can changeth his spots…”   --Rudy Wade, Misfits (Series 4, Episode 8)
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Re: Generic (Totally orginal) Fantasy roleplay!

GreenDay
Shadow, everyone's on, so I think we should make the clan now. I know it's the wrong thread, it just seems everyone's focusing on this thread.
You aren't symmetrical. You. Aren't. Symmetrical.
YOU! AREN'T! SYMMETRICAL!?!?!?!?!?!
DDDDDDDDIIIIIIIIIIIIIIIEEEEEEEEEEE!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!
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Re: Generic (Totally orginal) Fantasy roleplay!

Celadon's Penultimate
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“…Judge not what a man has done, but judge what he could have done if he was a different bloke altogether. For art thou a leper? And a leper can changeth his spots…”   --Rudy Wade, Misfits (Series 4, Episode 8)
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Re: Generic (Totally orginal) Fantasy roleplay!

jester_of_god
In reply to this post by Celadon's Penultimate
....Never even try to think of the chance that I wouldn't be over powered o you.
Welcome one and All to the Jesters Carnival, where the prizes are greater than your wildest dreams, but the nightmares here shall silence you before you can even scream.
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Re: Generic (Totally orginal) Fantasy roleplay!

Celadon's Penultimate
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In reply to this post by jester_of_god
And as far as elemental combat and perception goes...you technically have four elements to work with. So five moves per element. I would suggest you use four of the stunts for combat, and one of them for perception, or an enhancement, or defense.
“…Judge not what a man has done, but judge what he could have done if he was a different bloke altogether. For art thou a leper? And a leper can changeth his spots…”   --Rudy Wade, Misfits (Series 4, Episode 8)
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Re: Generic (Totally orginal) Fantasy roleplay!

Zaleramancer
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In reply to this post by Philote
Ok.

Are you happy with the power level of your abilities?

Compared to like.. Jester they seem... weaker?
“She'd become a governess. It was one of the few jobs a known lady could do. And she'd taken to it well. She'd sworn that if she did indeed ever find herself dancing on rooftops with chimney sweeps she'd beat herself to death with her own umbrella.”
― Hogfather
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Re: Generic (Totally orginal) Fantasy roleplay!

Zaleramancer
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In reply to this post by Philote
Ok.

Are you happy with the power level of your abilities?

Compared to like.. Jester they seem... weaker?

@Zale: Double-post.
“She'd become a governess. It was one of the few jobs a known lady could do. And she'd taken to it well. She'd sworn that if she did indeed ever find herself dancing on rooftops with chimney sweeps she'd beat herself to death with her own umbrella.”
― Hogfather
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Re: Generic (Totally orginal) Fantasy roleplay!

Celadon's Penultimate
Administrator
In reply to this post by jester_of_god
You wouldn't be, if you paid attention to, and followed, the imperceptible rule of OP physics.

I know you can gauge if something is too powerful or not.
“…Judge not what a man has done, but judge what he could have done if he was a different bloke altogether. For art thou a leper? And a leper can changeth his spots…”   --Rudy Wade, Misfits (Series 4, Episode 8)
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Re: Generic (Totally orginal) Fantasy roleplay!

GreenDay
In reply to this post by Zaleramancer
Zale, I think that no matter what we do, everyone's abilities will always seem weaker than Jester's, which will make Neo have super-abilities, which will go on and on and on until they're both Pun-Puns.
You aren't symmetrical. You. Aren't. Symmetrical.
YOU! AREN'T! SYMMETRICAL!?!?!?!?!?!
DDDDDDDDIIIIIIIIIIIIIIIEEEEEEEEEEE!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!
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Re: Generic (Totally orginal) Fantasy roleplay!

jester_of_god
In reply to this post by Celadon's Penultimate
Zale got rid of that, and I would have had three, one or two moves for each.
Welcome one and All to the Jesters Carnival, where the prizes are greater than your wildest dreams, but the nightmares here shall silence you before you can even scream.
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Re: Generic (Totally orginal) Fantasy roleplay!

neogenetica
In reply to this post by neogenetica
A Soul Master not only focuses on changing and manipulating their own soul but also those of people, beasts, monsters, and spirits. Some skills require souls to use which is why soul stealing and gathering is integral to the class.

Level 1: Sense Soul. The ability to sense the souls of others and have a very small influence over them. Increases in whose soul you can sense, influence, and range as the level increases.

Level 2:Soul Storing. The power to store collected souls for other uses. Some wandering souls may be stored in this. Number of souls stored and the more powerful souls can be stored as level increases.

Level 3:Soul Gathering. You passively capture wandering souls to put in storage. Range and force of gathering increase with level. Can also gather the souls that you have loosened from people.

Level 4:Soul Wield. Use a soul and shape it into a combative form to use as an offensive tool.

Level 5:Soul Magnet. Increases the ability to gather and capture souls. Increases as level does.

Level 6:Soul Steal. A more advanced form of Soul Gathering. Allows for the direct capture of a targets soul. Number of souls capable of being stolen and ability to capture more powerful souls increases as level does. At first only the souls of the weak willed can be stolen and only one at a time.

Level 7:Soul Bomb. Forms an orb composed of several souls that will explode and deal spiritual and physical damage. Number of souls put into bomb increases with level.

Level 8:Minor Soul Binding. Binds a single soul or multiple souls into an object for enhanced capabilities. Number of souls put in and range of objects increases over time.

Level 9:Minor Soul Influence. Allows for minor influencing of the more complex characteristics of souls such as alignment, location, and minor activity.

Level 10:Soul Contract. Allows the easy gain of people's or other entities souls through agreement such as writing or formal vow. Level if souls able to be out in contract increases with level. Will not work if both parties do not agree. If something is part if the contract on the side of the person who gains the soul it must be done to retain the soul gained.

Level 11:Soul Fusion. Allows for the fusion if souls to produce a single more powerful soul. Number of souls able to be fused increases with level. Puts physical strain on the user.

Level 12:Higher Soul Weaponry. Makes the weaponization of souls more powerful as well as range of weapons able to be made out of souls.

Level 13:Soul Enhancement. Enhances the users own soul at a high physical strain. Boosts soul capabilities for the time used.

Level 14:Soul Morphing. The power to change one soul into another including the users. Causes high physical strain or an amount of energy based off of the change. Types of souls to be changed into increases with level.

Level 15:Guardian Blocking. Blocks the Guardians of a person from protecting their soul. At first only low level guardians can be blocked but the level increases each level.

Level 16:Superior Soul Permanently protects the users own soul from stealing, etc. Amount of protection increases every level.

Level 17:Soul Infusion. Allows for the souls of others to be used for physical statistics. Causes high strain. Number of souls infused increases with level.

Level 18:Soul Range. Allows souls to be stolen from extra planear and dimensional beings as well as allowing the gathering and stealing to dip into other planes and nearby dimensions.

Level 19:Soul Monstrosity. Uses fused souls to form a being that attacks enemies. Also allows a fused soul to assume the soul form of a high demon or being so long as it is comprised of enough souls for the power level.

Level 20:Soul Judgment. Causes a soul or souls to either be elevated to a higher plane/their heaven or open a dark portal on the ground from which shadowy claws cone out and drag them into a demonic or malevolent dimension based on your judgement. Either causes immense physical strain or a huge amount of energy.
Ph'nglui mglw'nafh Cthulhu R'lyeh wgah'nagl fhtagn


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Re: Generic (Totally orginal) Fantasy roleplay!

Celadon's Penultimate
Administrator
In reply to this post by GreenDay
No, no, don't fret. I'll keep them both in check. I figure all that effort I put into calling him out on his OP status, I can at least put some of that effort into helping him NOT be OP.
“…Judge not what a man has done, but judge what he could have done if he was a different bloke altogether. For art thou a leper? And a leper can changeth his spots…”   --Rudy Wade, Misfits (Series 4, Episode 8)
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Re: Generic (Totally orginal) Fantasy roleplay!

jester_of_god
In reply to this post by Celadon's Penultimate
I do, but my guage may be off in comparison to others...then again he said that the first ablility was alright, so in a few levels or so I might be able to use my own aura to affect the elements slighty.
Welcome one and All to the Jesters Carnival, where the prizes are greater than your wildest dreams, but the nightmares here shall silence you before you can even scream.
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Re: Generic (Totally orginal) Fantasy roleplay!

Celadon's Penultimate
Administrator
In reply to this post by jester_of_god
Well, I was assuming you did what the others did, gaining one power per level, up to level 20.

If not, it's still a matter of evenly dividing your capabilities into all four elements.
“…Judge not what a man has done, but judge what he could have done if he was a different bloke altogether. For art thou a leper? And a leper can changeth his spots…”   --Rudy Wade, Misfits (Series 4, Episode 8)
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Re: Generic (Totally orginal) Fantasy roleplay!

Celadon's Penultimate
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In reply to this post by jester_of_god
Well, it's up to you.
“…Judge not what a man has done, but judge what he could have done if he was a different bloke altogether. For art thou a leper? And a leper can changeth his spots…”   --Rudy Wade, Misfits (Series 4, Episode 8)
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Re: Generic (Totally orginal) Fantasy roleplay!

jester_of_god
In reply to this post by neogenetica
....It's a good thing that I had the second level ability okayed...On a side note I might recycle Jester class into a supreme spiritualist one.
Welcome one and All to the Jesters Carnival, where the prizes are greater than your wildest dreams, but the nightmares here shall silence you before you can even scream.
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