Class: Beast King
Skills:
1. Claws: Weapon
2. Animal Speak: The Beast King can speak with animals of any kind.
3. Demon's Strength: The Beast King has strength beyond that of most members of their race. Increases with each level.
4. Wind-Walk: The Beast King can increase their speed by two-fold for 1 second per level. Usable thrice per battle.
5. Feral Spirit: Increases the Beast King's rate of healing. Increases with each level until capable of regenerating lost limbs at level 20.
6. Beast Form: The Beast King takes on an anthropomorphic animal form that has the strengths and weaknesses of the chosen animal and humans averaged out. Lasts for 3 minutes per level and is usable 1 time per day per level. At level 15, the Beast King can remain in any Beast Form indefinitely.
7. Submarine: The Beast King can swim well regardless of form.
8. Pulverize: The Beast King can hit an enemy hard enough to stun them for 3-5 seconds. Random chance of occuring.
9. Demon Howl: The Beast King can give off a cry that frightens and deafens enemies for a short while.
Roar: The Beast King can give off a roar that increases all allies' strength and speed for 10 seconds. Usable twice per battle.
10. Mirror Image: The Beast King can create an insubstantial copy of themself that cannot deal or recieve damage but can move on its ownand lasts for no more than 10 seconds. Every four levels, creates an additional copy. Usable twice per battle.
11. Silent Walk: The Beast King can walk without making a sound for 30 seconds. Usable thrice per day.
12. Berserker: The Beast King can ignore all pain for 30 seconds 2 times per battle but will randomly attack anyone nearby.
13. Poison Claws: Can add a nonlethal poison to weapon that saps dexterity.
14. Flurry: The Beast King can make 5 attacks in the time it normally takes to do one. Usable twice per battle.
15. Chimaera Form: The Beast King can take on an anthropomorphic form composed of two animals in addition to the human base for 5 minutes up to twice per day. At level 20, the Beast King can stay in this form indefinitely.
16. Electrical Hair: The Beast King can charge their hair with a large amount of biolectricity to harm those who would grab/touch their hair.
17. Amplified Attack: Any attack the Beast King makes will feel as if it was done with two-fold the force the Beast King initially used.
18. Fire-Rat Fur: The Beast King can become immune to harm from fire for 1 minute. Usable twice per day.
19. Sense Life: The Beast King can sense any source of life in a 10 kilometre radius.
20. King of the Beasts: The Beast King can call all beasts in a 10 kilometre radius to aid them. Usable once per battle.