This is what I have for the second-half of the Shinigami Class:
11. Reiki: The Shinigami can channel their own spiritual energy into others to heal them a number of times equal to the Shinigami's level each day. Increases in healing power with each level.
12. Spirit Beam: The Shinigami can fire a blast of energy that can pierce through weaker defenses from their fingertip
13. Elemental Scythe: The Reaper Scythe can surround itself with an element for increased attack power for 10 seconds. Can be used only five times per battle. Increases in power with each level, until at level 18 it can fire off a wave of the given element at enemies.
14. Familiar: The Shinigami recieves a familiar that aids them in combat. The familiar can be any yokai. Ex: Kitsune, Tanuki, Raiju, Nekomata, Tengu, etc. The Shinigami will recieve a second familiar of the same kind of the first familiar at level 18.
15. Neveraging Body: The Shinigami's body stops aging, naturally and magically, but they will die of old age eventually
16. Invisibility Field: The Reaper Scythe can put out a field that makes both it and the Shinigami invisible for 5 seconds at a time. Can only be used twice/day.
17. Shadow Armor: The Shinigami can create an armor around themselves from shadows that weakens any blow directed at them. Increases in defensive power with each level.
18. Spirit Fire: The Shinigami can create blue flames that can incinerate anything on the spiritual level. Used only as a last resort.
19. Reaper Scythe Final Form: The Reaper Scythe turns into a long chain with a blade attached on both ends
Spinning Death: The Shinigami can spin the Reaper Scythe to give off a constant stream of Spirit Slashes
20. Death Apotheosis: The Shinigami gains increased attack power, defense, and magic resistance for 30 seconds. Usable only once per battle.
@Marv & Wulf: Sorry couldn't resist using some of the skills from your classes for this class.