No,, my problem is with the ppowers that nagate anything or make you immune to anything simply because that's what they do, I have no problem with someone say being immune to fire if they have some sort of rock skin ability, or reality manipulation if they have reality anchoring, but the super simpilified ultra powerful theft/negate/immutable abilities just get on my nerves.
Welcome one and All to the Jesters Carnival, where the prizes are greater than your wildest dreams, but the nightmares here shall silence you before you can even scream.
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so? That's the point...negation should be able to cancel out at least SOME people's abilities, otherwise, it is freakin' useless. You can't be a sore loser about something like that. If there is a way to bypass EVERY negation or defense power, then they are basically not doing their job.
I think, rather than a simple "power negation bypass" you should try to strategize a way around it that does not involve a whole new ability being introduced into the equation...
“…Judge not what a man has done, but judge what he could have done if he was a different bloke altogether. For art thou a leper? And a leper can changeth his spots…” --Rudy Wade, Misfits (Series 4, Episode 8)
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Shadowulf, did you read what I said?
I explained my idea was specifically to try and hit what I thought was the ideal balance. It prevented people with enormously larger numbers of abilities from being able to just run around and kill everyone below them, while it still kept the entire point of allowing you to cancel anyone's abilities you needed to. |
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Yes, I read that, but I was talking to Jester...
“…Judge not what a man has done, but judge what he could have done if he was a different bloke altogether. For art thou a leper? And a leper can changeth his spots…” --Rudy Wade, Misfits (Series 4, Episode 8)
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In reply to this post by Celadon's Penultimate
...you do realize that same argument could work against the negation abilities as well right?
Welcome one and All to the Jesters Carnival, where the prizes are greater than your wildest dreams, but the nightmares here shall silence you before you can even scream.
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In reply to this post by Josh
yes but this also renders the people fighting the people who have ammassed large amounts of powers including negation entirely helpless.
Welcome one and All to the Jesters Carnival, where the prizes are greater than your wildest dreams, but the nightmares here shall silence you before you can even scream.
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In reply to this post by jester_of_god
Not if there's only a few. If there's Power Negation, Reality Anchoring, Immutability, Unpredictablility, Singularity (which I will add soon), Atomicity (which I will also add later), Perspicuity (Mental-ability Immunity) and the like, then we should be good, covering the basic lines of defense against superhuman abilities.
“…Judge not what a man has done, but judge what he could have done if he was a different bloke altogether. For art thou a leper? And a leper can changeth his spots…” --Rudy Wade, Misfits (Series 4, Episode 8)
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the only ones I have problems with out of that list are immutability, power negation, and maybe mental imutability "not sure depends on how powerful the defense is"
Welcome one and All to the Jesters Carnival, where the prizes are greater than your wildest dreams, but the nightmares here shall silence you before you can even scream.
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well, what's the difference between those and the others I listed? What, because you personally don't like reality manipulators, but like being able to alter people's appearances and minds? That's kind of a double standard...
“…Judge not what a man has done, but judge what he could have done if he was a different bloke altogether. For art thou a leper? And a leper can changeth his spots…” --Rudy Wade, Misfits (Series 4, Episode 8)
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Actually no, I like the prospect of reality bending, most of my powers deal with reality bending. I just uphold the idea that you should be able to counter reality bending with equal or greater reality bending. I prefer to leave the bodies and mind intact an unchanged myself, but.....I'm not really sure how to phrase it.
While it is true that in some circumstances when faced with a person capable of completey altering your mind body and soul with their powers to the extent that they completely overhwlem you, the negation powers do seem tempting. However I believe that it is of a greater benefit if you counter the ability of your foe with equal or greaer skill or planning on your part. Almost all things that can affect the world in general can be easily countered by a combination of other powers, which leads to some of the challenge in these discussions. THe only thing that would actually need a negation is a power akin to omnpotence, as you have stated before theere is know way around omnipotence and in it's own nature it is unblockable, which would make a negation power for it contradictory in nature as well. I understand the arguement that the negatiopn powers were origionally meant to stop the super powerful overloards from b ecoming too powerful, so that a person who has not ammsassed a general amount of power of the same level could still defeat them, but what happens when the nigh omnipotent overloards obtain the negation powers as well. You destroy all hope whatsoever of them being defeated. The power I'm proposing would simply equal the playing feild in that the two opponents would be able to use the full extent of their powers without simple "it won't work because I negated it, or stole it." Instead they would have to use their arsenal of powers to find a way around their opponents attack. However abilities tht are specifically designed to block one type of attack because they give the user a specific trait are still exceptable, and there for would not be blocked by said power. Such as reality anchoring or the various other forcefield/area affect abilities. long winded
Welcome one and All to the Jesters Carnival, where the prizes are greater than your wildest dreams, but the nightmares here shall silence you before you can even scream.
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um, no offense, but that's not really a very logical way of thinking...
I see what you're saying as far as the site goes: if the most powerful folks have negation abilities, it makes battle unfair. However, it does not mean that NEGATION POWERS are the problem. If anything, it's their use that makes the problem. But, let's say, for example, that the superhuman Leech from X-men went up against Storm. She has storm/weather-related powers, while his ONLY power is frickin' Power Negation. Are you saying that rather than be mean and short-circuit her stormy behind, he should try to strategize and make do with his otherwise-total-wimpiness? If you're at a freakin' disadvantage, then you should be allowed to negate, mimic or absorb. If the powerful guys get negations or other powerful capabilities as well, then you should just work with others...
“…Judge not what a man has done, but judge what he could have done if he was a different bloke altogether. For art thou a leper? And a leper can changeth his spots…” --Rudy Wade, Misfits (Series 4, Episode 8)
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If I understand his power correctly leaches ability only works within a certain area around him, in addition it seems to only have been used on people who have obtained their powers through a genetic basis, such as the X-men. Which would lead you to believe that his power is a sort of radiation field, or viral field or what have you that reverts anything that enters it into it's base state. As such it would not work on magical based abilities, or faith based abilities, therefore his power is not overpowered, making it be put in the group of negation type power that I don't have a problem with because it designates a certain group of powers, genetic based.
Welcome one and All to the Jesters Carnival, where the prizes are greater than your wildest dreams, but the nightmares here shall silence you before you can even scream.
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That's what kind of Power Negation one would employ anyways. Since when have people been able to negate divine abilities or magical abilities? I created Magic Immunity and Magic Negation here, but nobody possesses those powers in real life. And the same goes for Divine Immunity (which, no offense to the author) I don't care for.
“…Judge not what a man has done, but judge what he could have done if he was a different bloke altogether. For art thou a leper? And a leper can changeth his spots…” --Rudy Wade, Misfits (Series 4, Episode 8)
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how many times has Jester been negated?
hmm negation of divine abilities.....Id have to look it up but I think that several religions and practices do this through the use of talismans and other devices.
Welcome one and All to the Jesters Carnival, where the prizes are greater than your wildest dreams, but the nightmares here shall silence you before you can even scream.
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"I don't like lollipops"- Artemis Fowl.
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bingo
Welcome one and All to the Jesters Carnival, where the prizes are greater than your wildest dreams, but the nightmares here shall silence you before you can even scream.
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This post was updated on .
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"I don't like lollipops"- Artemis Fowl.
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you do realize that, as Leech, I'd only be able to negate powers, right? That sitch was assuming that Power Negation was my ONLY ability, in comparison to Storm's Atmokinesis (Weather Manipulation)
BTW: it's no biggie, I've been meaner in the past...
“…Judge not what a man has done, but judge what he could have done if he was a different bloke altogether. For art thou a leper? And a leper can changeth his spots…” --Rudy Wade, Misfits (Series 4, Episode 8)
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another thing, negation users usually only have negtion abilities.
Welcome one and All to the Jesters Carnival, where the prizes are greater than your wildest dreams, but the nightmares here shall silence you before you can even scream.
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This post was updated on .
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"I don't like lollipops"- Artemis Fowl.
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