We start out from the beginning, except I'm playing Crav, Marv is playing someone someone else, etc.etc.
We don't have to try and bust the game, but we have to see if any rules can be flagrantly abused.
Hey son, wanna' learn how ta' make witch balls?
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In reply to this post by Tsubasa & Wen Tien
More, importantly, what does he mean by 'break the game'? Find the errors, by exploiting them maliciously? I mean, that I can do, but to be honest, I doubt there's anything here to break. It sounds water-tight, far as I'm concerned.
And even if it isn't, breaking the game might entail waiting days on days to misuse motes. Mote gain takes two days now, mind you.
“…Judge not what a man has done, but judge what he could have done if he was a different bloke altogether. For art thou a leper? And a leper can changeth his spots…” --Rudy Wade, Misfits (Series 4, Episode 8)
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This post was updated on .
In reply to this post by Tsubasa & Wen Tien
Lily (Fire & Twins) & Kyouko (Ice & Twins)
Twin Lesser Gods Power (Both): 2 Precision (Both): 3 Perception (Both): 1 Presence (Both): 1 Absolute Zero (Kyouko 2): Kyouko can generate ice and coldness that freezes so badly that even those normally immune to cold/ice are harmed by it Prism (Lily & Kyouko 2): Lily and Kyouko can put those whom they choose into a deep hibernation until such a time as they are needed again. While affected by Prism, a mortal will not age and will sleep until woken up by a god(dess) or priest(ess) of Minas religions Supernova (Lily 2): Lily can generate fire and heat so intense that even those normally immune to fire and heat are harmed by it ===Tool of Office=== Twin Fangs of Spirit -A pair of katana that are colored black and white respectively -Both Fangs have the power to cut incorporeal foes and allow their wielders to switch spots with one another at will as well as use each other's Domains
http://loc.wikia.com/wiki/Mina
In NB: Crescent's best technique: Moonless Night Suzu's favorite technique: Shining Blade |
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In reply to this post by Gentleman Vaultboy
Alright, everyone who wants to beta make a god then post it.
If you already have multiple gods, pick one.
“She'd become a governess. It was one of the few jobs a known lady could do. And she'd taken to it well. She'd sworn that if she did indeed ever find herself dancing on rooftops with chimney sweeps she'd beat herself to death with her own umbrella.”
― Hogfather |
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In reply to this post by Celadon's Penultimate
Try to become as powerful as you can.
Think like Jester. :p
“She'd become a governess. It was one of the few jobs a known lady could do. And she'd taken to it well. She'd sworn that if she did indeed ever find herself dancing on rooftops with chimney sweeps she'd beat herself to death with her own umbrella.”
― Hogfather |
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In reply to this post by Zaleramancer
What's the beta going to be?
I'll use Suna.
http://loc.wikia.com/wiki/Mina
In NB: Crescent's best technique: Moonless Night Suzu's favorite technique: Shining Blade |
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Eventually.
I'm working on rules now. Throwing things together that may need to be altered in the actual game..
“She'd become a governess. It was one of the few jobs a known lady could do. And she'd taken to it well. She'd sworn that if she did indeed ever find herself dancing on rooftops with chimney sweeps she'd beat herself to death with her own umbrella.”
― Hogfather |
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This post was updated on .
In reply to this post by Tsubasa & Wen Tien
Gravas, Goddess of Wind and Water
Lesser God Power: 2 Precision: 1 Perception: 3 Presence: 1 Flow like the Wind (2): Gravas can avoid attacks simply by letting them flow around and through her. This defense isn't perfect as she can still be harmed by any being with a higher Perception that can use any element except wind or water to trap Gravas. Water Laser (2): Gravas can use eater's trait of being virtually incompressible to create blasts weapons that can cut through or break almost any mundane material ===Tool of Office=== La Couronne de l'Eau Sacré -A cup with angelic and demonic designs; it has two handles, one of which is carved to look like a dove's wing, the other carved to look like a bat's -La Couronne de l'Eau Sacré is able to either restore a drinker to the height of their youth or reduce them to the very beginning of the weakness of their old age as Gravas wishes -In addition, la Couronne de l'Eau Scaré is capable of increasing the power levels of a mortal for up to half an hour, the longer the boost in power is, the higher the chance the mortal will die I will alter 'Flow like the Wind' if it's too powerful, Zale.
http://loc.wikia.com/wiki/Mina
In NB: Crescent's best technique: Moonless Night Suzu's favorite technique: Shining Blade |
In reply to this post by Tsubasa & Wen Tien
I'll think I'll use this one I posted earlier.
???? Pantheon Leader God of Animation and Energy Power: 4 Precision: 1 Perception: 1 Presence: 4 God of Small Pieces (1) This deity exists across multiple mediums simultaneously, spreading bits of her power to separate mediums from her "main" one. At any time, she may leap from one medium of hers to another. Miracle Worker (3) Reduces the cost and preparation time of life related miracles for this deity by it's Rank. Night Lantern (2) No mortal darkness may snuff out the light this god gives off. =Tool of Office= Pieces of Vim: Small objects filled with the divine presence of the God of Animation and Energy. Droppable like bombs, they infect the area they impact for miles around with an aura of pure life. Living things are filled with energy, it becomes impossible to actually die, the dead rise from their graves, and nonliving things start coming to life. The effect lasts one day for however many Piece of Vim are dropped.
Hey son, wanna' learn how ta' make witch balls?
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Magnas, Goddess of Lightning and Metal
Lesser God Power: 2 Precision: 1 Perception: 1 Presence: 3 Lightning Rush (1): Magnas is able to move quickly from one end of a battlefield to the other in a few milliseconds appearing as not much more than a flash of lightning as she does so Steel Skin (3): Magnas' skin is impossible to damage with any mortal weapon and hard to damage with even with Divine power, as such, if any god wishes to harm Magnas, they must have a Power greater than her Presence. ===Tool of Office=== Raiment of the Storm -A golden yellow cape that appears to be made purely from fur -The Raiment of the Storm can both surround its wearer with lightning, hail, and other elements of a storm as well as absorb any attack with the elements of a storm to fuel its power even further -If it absorbs enough power, the Raiment of the Storm can fill its wearer's entire presence with the power of a full-fledged storm
http://loc.wikia.com/wiki/Mina
In NB: Crescent's best technique: Moonless Night Suzu's favorite technique: Shining Blade |
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In reply to this post by Zaleramancer
Combat RulesConflict among the gods is unlike the strife of mortals. Some fight with spears and lightning and hastily thrown mountains. Others conjure grand plots and devious designs. Still more sway entire armies and whole races into combat with their foes. For the sake of variety, combat is primarily free-form. The following rules of thumb apply: 1) In order for both players to get a feel for who has the upper hand, players may compare respective stat scores for whatever stat best fits the combat scenario. For example, two gods flying around hocking fireballs and sonic screams might compare Power or Precision, while those duking it out by proxy or fiendish plan might compare Perception or Presence. 2) Keep in mind that good tactics and cleverness are important. 3) If neither party is willing to be defeated, then a coin will be flipped. Alterations to other things: PlanesA plane is a demi-world, an offshoot of the main world, just as it is but an offshoot of Creation itself. Within their plane, a deity can preform a miracle at no cost, but any effects wholly of the plane will not survive in the main world. Gleaming riches and fantastic armies fade to dust when forced outside.
However, because of this, a god is paramount within their realm. It is a place of power. A Plane may be accessed by the god, or whoever the god gives permission to enter, by passing through some liminal place relating to the plane. A Plane of Darkness may require the deepest of shadows to enter, or a Garden Plane may require one to fall into a field of flowers. It varies immensely. However, all planes have a single original entrance- it is the thing that ties the plane to this world. Such an entrance is usually heavily disguised or hidden, but it always exists. Any god capable of finding such an entrance can easily gain access to the related plane, but this does not stop the owner from ejecting or crushing them with ease. All Planes can be used to quickly transpose the world, allowing a god to move from one place to the next within a manner of minutes. Just as the Plane may be entered by a specific means, so may it be exited. Planes now require the upkeep of one mote per eight days. (Days in which no one posts are not counted) Planes can store up to twenty motes for this or any other purpose. A god may only have a single plane; only the god who stored motes may retrieve them. Heroes Because of their connection to the divine, Heroes now receive a one point skill upon creation. AvatarsAvatars are generally non-conscious effigies, animals or other things that can channel some of a god's divine power. A God may fully control and channel their powers through a single avatar at a time. Alternatively, they may invest in the avatar a single stat or skill point, temporarily reducing their own stat or skill. The avatar may then act autonomously under rigid orders. For example, Crav decides to create an avatar in the form of a thirty foot tall bronze statue. While he is not inhabiting it, the Avatar act as a normal statue, but any god with a perception of 1 or higher automatically recognizes it for what it is. If Crav decides to control the avatar, his normal body will stare into space as his mind takes control of the new one. While within an Avatar, Crav has access to all his stats and skills, but none of his artifacts, save his Tool Of Office. If he wishes to leave, he may do so as an action on his turn. Crav, however, decides he'd rather use the Avatar for awhile as a means of keeping an eye on a certain area. He invests one point of his perception (Thus temporarily lowering his total perception down to one) into the Avatar. He orders the Avatar to alert him whenever any god or spirit not native to his land comes within a twenty or so miles. While he must be in contact with the avatar to invest points, he may retrieve them from anywhere on the same plane. Avatars may not autonomously use mote-wielding actions or artifacts. High Priests Heads of religious orders may mentally contact the object of worship of the order. Gods may, of course, ignore or revoke this right within their own orders. DomainsGaining a domain requires eight motes expended towards objects of the domain, as well as a final miracle to gain it. IncarnateIncarnate are mindless and powerful spirit-creatures made from raw divine might swirling away in predetermined patterns. Creating an Incarnate requires that a minimum of four miracles be used back to back with the express purpose of creating an Incarnate. Any deity of perception two or higher can sense the creation of an Incarnate. An Incarnate is considered a domainless, statless deity with a single skill. An Incarnate can not use mote-requiring skills or use artifacts. It may only interact with the world by means of it's skill. An Incarnate has a single skill. The number of ranks that an Incarnate has is twice the number of miracles that were used in it's creation. For every turn in which the Incarnate acts, the controlling god(s) must pay X number of motes (Where X is the number of skill ranks it has). An Incarnate can be controlled as a free action by mental command by the creating god. If multiple gods took part in the creation of the Incarnate, a majority must agree on the course of action for it to act. Defeating an Incarnate generally requires another Incarnate, clever planning or a group of gods working in concert. Alternatively, they can be easily overcome by waiting for the god(s) to overrun their mote supply. Because of the expense of creating an Incarnate, it is rare for a single god to be able to create and fuel one. Example: Murk, the God of Cowards, has been hoarding power for centuries. He decides to create a fantastic bodyguard for himself. He blows six miracles and makes a Incarnate with twelve ranks in the skill "Keeping Murk Alive And Unharmed". Every-time he wants the Incarnate to act, it must spend twelve motes.
“She'd become a governess. It was one of the few jobs a known lady could do. And she'd taken to it well. She'd sworn that if she did indeed ever find herself dancing on rooftops with chimney sweeps she'd beat herself to death with her own umbrella.”
― Hogfather |
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In reply to this post by Zaleramancer
I love how Presence is being under-estimated..
Heh. Flower Prince Lesser God of Spring, Flowers and Horticulture Power: 0 Precision: 2 Perception: 1 Presence: 4 Charm (Passive) (4): Any being or god with less presence than the Flower Prince who catches sight of him will experience feelings of affection, amour and longing towards him, as their personal orientation dictates. The less the difference between his and a god's presence, the less effective this skill is. Multiple exposures can make the effect even more severe. Tool Of Office: The Red Blade, a sword of crimson metal. It feasts upon the emotions of those who are cut by it. While mortals are generally reduced to apathy with a single slice, deities often require multiple hits. Those who were seriously affected by Charm and subsequently drained become subject to the Flower Prince's will. (People, you are Gods here. Step up your game.)
“She'd become a governess. It was one of the few jobs a known lady could do. And she'd taken to it well. She'd sworn that if she did indeed ever find herself dancing on rooftops with chimney sweeps she'd beat herself to death with her own umbrella.”
― Hogfather |
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And how would you suggest I step up my game?
Praise the Sun
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In reply to this post by Tsubasa & Wen Tien
Uburra-Namall
Pantheon Leader Domain: Love, Passion, Inspiration, Creativity and Beauty Power: 3 Precision: 2 Perception: 2 Presence: 3 Fairest of All (3) As goddess of love and beauty, Uburra-Namall is a being of mesmerizing charm and allure. Even when she shapeshifts into forms of less-hypnotic mortal beauty, to avoid being recognized, she will always match any standard of beauty she desires. In fact, her beauty is so transcendently permanent, despite the impermanence of her form, that she is entirely invulnerable to harm that will make any exposed skin on her body appear less beautiful. Artistic Soul (3) As goddess of passion, creativity and inspiration, Uburra-Namal's heart is a well of enrapturing depth; she is the source for all art and inspiration in this world. However, sometimes her heart and her head get carried away, and she finds her self imagining things into existence (from objects and items, to servants and lovers), and subconsciously affecting the world with her imagination (beautifying a barren field merely by standing in it, and the like). To help relieve the erratic nature of this power, she will freely give creativity and inspiration of herself, immediately and automatically, to any soul who seeks her assistance in earnest. =Tool of Office= The Heartbreaker is a large, heavy warhammer, a powerful and deliberate tool forged without the use of hands. It comes from the pure passionate depths of Uburra-Namall's heart, from the energy present at the nexus of the Plane of Love and Life and the Plane of Creativity. And with it, Uburra-Namall can do massive damage, because it responds with power proportionate to the passion within her heart, and her heart's capacity to love. What's more, it takes the most loving and passionate heart even to lift it, giving it the nickname 'Love's Mjolnir'. (Let me know what numbers need tweaking. And hopefully, the skill descriptions are okay now.)
“…Judge not what a man has done, but judge what he could have done if he was a different bloke altogether. For art thou a leper? And a leper can changeth his spots…” --Rudy Wade, Misfits (Series 4, Episode 8)
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In reply to this post by Zaleramancer
Are...are you sure you want that?
“…Judge not what a man has done, but judge what he could have done if he was a different bloke altogether. For art thou a leper? And a leper can changeth his spots…” --Rudy Wade, Misfits (Series 4, Episode 8)
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In reply to this post by Celadon's Penultimate
You want a pretty emotion sucking sociopath to go with that burger?
“She'd become a governess. It was one of the few jobs a known lady could do. And she'd taken to it well. She'd sworn that if she did indeed ever find herself dancing on rooftops with chimney sweeps she'd beat herself to death with her own umbrella.”
― Hogfather |
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In reply to this post by Marvelous Miscreant
Don't be afraid to give your Gods powerful abilities.
Compare Waverider's Tool Of Office to Cravs. Do they really match up?
“She'd become a governess. It was one of the few jobs a known lady could do. And she'd taken to it well. She'd sworn that if she did indeed ever find herself dancing on rooftops with chimney sweeps she'd beat herself to death with her own umbrella.”
― Hogfather |
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I suppose not. I guess I'm just tentative about accidentally overstepping my bounds. Also, I'm not so much focused on Godplay as I am on the mortals.
Praise the Sun
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In reply to this post by Zaleramancer
Let's see what I can come up with...
“…Judge not what a man has done, but judge what he could have done if he was a different bloke altogether. For art thou a leper? And a leper can changeth his spots…” --Rudy Wade, Misfits (Series 4, Episode 8)
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In reply to this post by Zaleramancer
Zale, considering that I put 4 points into Mina's Illusion of Movement skill, how long would it take her to go from one end of the world to the other. Also, is Mina the fastest of the gods right now? Just a question.
http://loc.wikia.com/wiki/Mina
In NB: Crescent's best technique: Moonless Night Suzu's favorite technique: Shining Blade |
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