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Praise the Sun
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Zaler: I'm thinking of replacing the last ability with either an elemental one or an illusions become real scenario.
Welcome one and All to the Jesters Carnival, where the prizes are greater than your wildest dreams, but the nightmares here shall silence you before you can even scream.
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In reply to this post by Zaleramancer
Zale, are my # per day and other limits good?
You aren't symmetrical. You. Aren't. Symmetrical.
YOU! AREN'T! SYMMETRICAL!?!?!?!?!?! DDDDDDDDIIIIIIIIIIIIIIIEEEEEEEEEEE!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!! |
In reply to this post by jester_of_god
Wild man: Humans that have spent their livs integrating with the wild and surviving off of pure animal instinct alone. THink Tarzan, or Mogli.
Abilities: 1. Beast's strength 2. Speed of the Jackal 3. Monkey's flexability 4. Beast mode: Increased strength speed and agility for a maximum of five minutes, then the following is like an adrenaline low. Increases per level 5. Eagle's eyes: See for long distances and detect traps, and spells. 6.Owl's ears; Incredibly sensative hearing...as in hearing a mouses heartbeat from twenty feet away. 7. Beast claws; self explanatory. 8. Elephant's strength: upgrade of first ability. 9. Speed of the CHeeta: Upgrade of second. 10. Wu kong's staff: devolope the fighting skills of the Monkey king. 11. Otter's breath: able to hold your breath for a very very very long time. 12. Nature's voice: Communicate with animals. 13. Beast's form: Take on the characteristics of an animal in the vacinity becoming a hybrid. 14. Lion's roar: Emit an ear piercing roar that can terrify and immobalize the mightiest of foes. 15. Dragon''s breath: self explanatory. 16. Beast's body: Become an animal for a short period of time. 17. Chimera: take on the characteristics of several animals at once. 18. Wilderness master: Similiar to GPS 19. Become the Nature: Dissapear into the forest and become almost entirely untracable. 20. Wild man: Enhance all physical parameters two fold for three minutes. Just for later if anyone wants to use it.
Welcome one and All to the Jesters Carnival, where the prizes are greater than your wildest dreams, but the nightmares here shall silence you before you can even scream.
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Administrator
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I think we're good on classes.
Praise the Sun
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I'm going to be prepared since pretty much everyone is going to atttempt to kill me off as soon as possible.
I'm trying to come up with a class based off of Sun Wukong the monkey king, so far I've only thought up of a few skills any suggestions? Sun Wukong''s incarnate: Those that Harbor the soul of the Legendary Monkey king Abilities: 1. Monkey kings Constitution: You gain the flexibility and hand eye coordination of the monkey king. 2. Monkey kings strength: Your strength is doubled. increased one fold every five levels. 3. Sun wukong's skill: Develope the fighting skills of the monkey king, excelling in hand to hand combat, and staff skills. 4. Sun wukong's Hubris: In crease in Charisma and intelligence every four turns. 5. Sun wukong's form: Take the form of a monkey human hybrid for an increase in strength and constitution for five minutes. time increases each level by one minute. 6. Sun wukong's hair: your hair, once plucked takes the form of needles with the strength of steel, very usefull for lock picking 7. Lighting manipulation: Generate lightning in small amounts. availiable only in monkey king form 8. Summon fire: Summon fire and control it in the form of fire balls and armor: Available only in monkey king form. 9. Manipulate water: Control the flow of water near you. Avalable only in monkey king form. 10. Shatter earth: Rock becomes light and brittle to you and easily breakable. While remaining the same for everyone else: Available only in monkey king form. 11. Manipulate wind: Control the flow of wind and blast opponents, or use it to slow your fall 12.Monkey king's wisdom: Gain the wisdom and intelligence of Son Wukong. capable of solving most puzzles in only several seconds while developing an incredibly short attention span. 13. Monkey king's hair 2nd: Upgrade You gan transform your hair into various items, such as Staffs and chains. 14. Monkey king's kingdom. Control over non human primates. 15. Fire breath: Uprade of skill 8: summon fire and exhale, producing a jet of flame. only available in monkey king form 16. Electric hair: Your hair becomes a breeding ground for static electricity. Producing a viel of lighting around you. Available only in monkey king form. 16. Water jet': Manipulate water and launch it at high speeds, capable of going through rock. ONly available in monkey king form. 17. WInd orb: summon a ball of wind for transportation, capable of hovering several feet above the ground and traviling at the speed of a horse. Only available in monkey king mode 18. Summon the nimbus cloud: Summon Son wukongs king flying cloud. Availale once a day. 19. Son Wukongs, trickery: Become capable of shape shifting into any humanoid creature, and taking on their attributes and traits. In other words you can completely copy someone 20. Son Wukong Incarnate: Monkey king form becomes permanent, accept during use of previous skill.
Welcome one and All to the Jesters Carnival, where the prizes are greater than your wildest dreams, but the nightmares here shall silence you before you can even scream.
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Administrator
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I suggest you stop making classes since you don't need them anyways. You're starting to do the same thing you did when Shadowulf started the Prison Realms RP.
Praise the Sun
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THese are back up characters, and they also provide enemies to have later in the game.
Welcome one and All to the Jesters Carnival, where the prizes are greater than your wildest dreams, but the nightmares here shall silence you before you can even scream.
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Administrator
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I still say you need to stop making them. They are completely unecessary.
Praise the Sun
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Administrator
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Yes. Yes, they are. And likely won't get used, just like in Prison Realms.
“…Judge not what a man has done, but judge what he could have done if he was a different bloke altogether. For art thou a leper? And a leper can changeth his spots…” --Rudy Wade, Misfits (Series 4, Episode 8)
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Administrator
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In reply to this post by jester_of_god
The only one that worries me is 13.
Now, How would this work?
“She'd become a governess. It was one of the few jobs a known lady could do. And she'd taken to it well. She'd sworn that if she did indeed ever find herself dancing on rooftops with chimney sweeps she'd beat herself to death with her own umbrella.”
― Hogfather |
Administrator
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In reply to this post by GreenDay
Fine for now. Once I check everyone's, I will be able to look over yours and see if it needs to be bumped up.
“She'd become a governess. It was one of the few jobs a known lady could do. And she'd taken to it well. She'd sworn that if she did indeed ever find herself dancing on rooftops with chimney sweeps she'd beat herself to death with her own umbrella.”
― Hogfather |
Administrator
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In reply to this post by Zaleramancer
THAT'S the one that caught your attention?
“…Judge not what a man has done, but judge what he could have done if he was a different bloke altogether. For art thou a leper? And a leper can changeth his spots…” --Rudy Wade, Misfits (Series 4, Episode 8)
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In reply to this post by Zaleramancer
You touch an animal nearby and take on it's characteristics, becoming a hyybrid, the transformation only lasts for a few minutes though. Such as if you touched a bird you'd sprout wings, a bears intense strength, or a bat's echo location.
Welcome one and All to the Jesters Carnival, where the prizes are greater than your wildest dreams, but the nightmares here shall silence you before you can even scream.
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Administrator
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In reply to this post by Celadon's Penultimate
Which ones do you object to?
“She'd become a governess. It was one of the few jobs a known lady could do. And she'd taken to it well. She'd sworn that if she did indeed ever find herself dancing on rooftops with chimney sweeps she'd beat herself to death with her own umbrella.”
― Hogfather |
Administrator
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The fact you're considering that as an actual viable character.
“…Judge not what a man has done, but judge what he could have done if he was a different bloke altogether. For art thou a leper? And a leper can changeth his spots…” --Rudy Wade, Misfits (Series 4, Episode 8)
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What else do we need to consider for the Geography of the world?
Welcome one and All to the Jesters Carnival, where the prizes are greater than your wildest dreams, but the nightmares here shall silence you before you can even scream.
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Administrator
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Nothing, we'll get the details as we go.
Praise the Sun
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Administrator
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In reply to this post by jester_of_god
Nothing, it's improv. And why does that concern you so, anyway?
“…Judge not what a man has done, but judge what he could have done if he was a different bloke altogether. For art thou a leper? And a leper can changeth his spots…” --Rudy Wade, Misfits (Series 4, Episode 8)
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and I object to improv. We need proper distances, proper locations, and monster locations.
Welcome one and All to the Jesters Carnival, where the prizes are greater than your wildest dreams, but the nightmares here shall silence you before you can even scream.
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