Spirit Lord
1a. Change Form
(Familiar can change between mystic-blue (Raven), demonic-red (Bear), guarding-green (Stag))
1b. Spirit Strike
(Familiar strikes with its spirit energy)
2a. Blessing
(Places buff on ally or self. Blue- Speed. Red- Defense. Green- Regen.)
2b. Curse
(Places curse on enemy. Blue- Damage. Red- Weaken defense. Green- Block Healing)
(Only one Blessing or Curse per target at a time)
3. Heal Familiar
(Can channel a link with the familiar that heals it quickly. Can’t be used while under attack.)
4a. Arcane Bolt
(Blue. Stronger version of spirit strike.)
4b. Demon Armor
(Red. Armor plating for bear.)
5. Soul Link
(Spirit Lord can sense things through his familiar and control it without having to be in same area. As well as being able to recall the familiar)
6a. Charge
(Red. Bear charges at a target.)
6b. Guardian Shield
(Green. Places shield around target to absorb damage.)
7. Pain transfer
(Damage to the spirit lord is transferred to the familiar)
8a. Revealing Sight
(Blue. Can sense and see things in its surroundings and reveal them.)
8b. Spirit Link
(Green. Forms a Spirit Link with a target and transfers health to the target.)
9. Time Warp
(Blue. Places Time Warp on a target, either slowing or speeding them.)
10. Fluid Forms
(Can quickly change between forms)
11. Absorb
(Red. Can occasionally cause an attack to be misdirected towards the familiar.)
12. Illusion
(Green. Causes an Illusion of an ally to distract foes.)
13. Spirit Reservoir
(Allows ability to store spiritual energy for later use.)
14. Silence
(Blue. Prevents target from using any form of magic momentarily)
15. Aura
(Constant Aura that helps teammates. Blue – Range/Speed. Red- Power/ Defense. Green- Healing/ Evasion.)
16. Power Siphon
(Red. Transfers the Power and Speed of a target to familiar but it slowly returns.)
17. Barrier
(Green. Larger but weaker version of Guardian Shield than can be placed over areas to hinder foes.)
18. Joint Power
(Familiar can combine its powers with that of teammates to increase one of their abilities)
19. Level Up
(One Form becomes significantly stronger than the others. Can be changed with long channeled spell.)
20a. Arcane Tempest
(Blue. Arcane Storm on area to damage foes.)
20b. Hysteria
(Red. Familiar grows larger and berserks. Gives power boost to allies while active.)
20c. Sacrifice
(Green. Familiar is sacrificed to absorb current attacks on target and to fully re-energize target.)
Romans 8:31 What, then, shall we say in response to this? If God is for us, who can be against us?
1 Corinthians 13:1-3 If I speak in the tongues of men or of angels, but do not have love, I am only a resounding gong or a clanging cymbal. If I have the gift of prophecy and can fathom all mysteries and all knowledge, and if I have a faith that can move mountains, but do not have love, I am nothing. If I give all I possess to the poor and give over my body to hardship that I may boast, but do not have love, I gain nothing.