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My game lab project for this semester had its Alpha showcase today. Everything went great. I'll try to post up the final executable once the semester finishes for you all.
In some other news: Some friends I know actually have a game studio up and starting. PolyKnight Games. They have a game they are working on called Inner Space that I believe will be hitting kickstarter soon. It would be great if you guys could check out their site / work.
Romans 8:31 What, then, shall we say in response to this? If God is for us, who can be against us?
1 Corinthians 13:1-3 If I speak in the tongues of men or of angels, but do not have love, I am only a resounding gong or a clanging cymbal. If I have the gift of prophecy and can fathom all mysteries and all knowledge, and if I have a faith that can move mountains, but do not have love, I am nothing. If I give all I possess to the poor and give over my body to hardship that I may boast, but do not have love, I gain nothing. |
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We'll I've put my name in for Game Production Lab. Here's hoping...
Praise the Sun
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As a creative director?
Good luck
Romans 8:31 What, then, shall we say in response to this? If God is for us, who can be against us?
1 Corinthians 13:1-3 If I speak in the tongues of men or of angels, but do not have love, I am only a resounding gong or a clanging cymbal. If I have the gift of prophecy and can fathom all mysteries and all knowledge, and if I have a faith that can move mountains, but do not have love, I am nothing. If I give all I possess to the poor and give over my body to hardship that I may boast, but do not have love, I gain nothing. |
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Thanks, I need all the luck I can muster. I desperately need this to work for me. I'm two or three semesters away from graduation and I need as much experience as I can get before I leap blindly into the job market.
I'm quite honestly terrified.
Praise the Sun
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Game lab isn't as bad as people make it out to be. I've pitched twice already and this is my third semester working in it. I might actually do an independent study and work on a fourth project next semester if I can convince people.
Jainan Sankalia, Timothy Christopher, and Scott Swearingen are all good references if you want people to look at your pitch before you present it. Do you have any visuals or a prototype to go along with your pitch? Tell me if I can help in any way. Do we get to know which game it is that you're pitching?
Romans 8:31 What, then, shall we say in response to this? If God is for us, who can be against us?
1 Corinthians 13:1-3 If I speak in the tongues of men or of angels, but do not have love, I am only a resounding gong or a clanging cymbal. If I have the gift of prophecy and can fathom all mysteries and all knowledge, and if I have a faith that can move mountains, but do not have love, I am nothing. If I give all I possess to the poor and give over my body to hardship that I may boast, but do not have love, I gain nothing. |
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I have visuals, a lot of stuff just highlighting mechanics and style. I'm still refining those though and adding more so I have a cohesive presentation. I wish I had some sort of prototype, but I don't quite have the skills or time to make that.
If its all the same, I'd rather keep my idea to myself for now. I'm a little superstitious and I don't want to jinx it. Knock on Wood. As nervous about this as I am. Its less a fear of the program itself and more just a general fear that I'm awful at the profession I want to dedicate my life to....
Praise the Sun
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Are you wanting to go fully into game design?
Don't worry, I'm in the same boat. I only have this and next semester left and I feel so unprepared for anything after. Just let me know if I can help in any way. Some things I've learned: They don't care about story but make sure you include setting/tone. You want to talk about the experience the player is supposed to have. Also, make sure you don't go overboard on complexity so that you shoot yourself in the foot later on, the game will be constantly updating over the semester.
Romans 8:31 What, then, shall we say in response to this? If God is for us, who can be against us?
1 Corinthians 13:1-3 If I speak in the tongues of men or of angels, but do not have love, I am only a resounding gong or a clanging cymbal. If I have the gift of prophecy and can fathom all mysteries and all knowledge, and if I have a faith that can move mountains, but do not have love, I am nothing. If I give all I possess to the poor and give over my body to hardship that I may boast, but do not have love, I gain nothing. |
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This is my pitch that got accepted:
Romans 8:31 What, then, shall we say in response to this? If God is for us, who can be against us?
1 Corinthians 13:1-3 If I speak in the tongues of men or of angels, but do not have love, I am only a resounding gong or a clanging cymbal. If I have the gift of prophecy and can fathom all mysteries and all knowledge, and if I have a faith that can move mountains, but do not have love, I am nothing. If I give all I possess to the poor and give over my body to hardship that I may boast, but do not have love, I gain nothing. |
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In reply to this post by Philote
I was just notified that I was chosen to present my Game Pitch on Friday. Phi, can I ask you about what sort of questions I should have answers for. Anything I should have on hand or what sort of information I should cover. Anything is helpful.
Praise the Sun
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They changed pitches up last semester compared to what I did when I presented but I can tell you some of what I know.
Some common questions are: What makes your game fun? (The most specific thing / selling point that you want to focus on). What makes your game different than X game? What is the main experience of your game? (What should the player be feeling when they play the game. Ex: The experience of an orc tribesman using mystic powers to evade mystical threats while fleeing down a mountain). What can you live without for your game? (If you have a big idea and they feel it is too big for one semester they might start trying to cut it down to something they think is manageable so have a hierarchy of important things). They will most always ask if you will be joining game lab even if your game isn't picked and you should enthusiastically say that you are looking forward to helping. I've found that ending your pitch by saying Thank You or something is nice to let them know you're done so you don't have a moment of awkward silence. Expect them to jump in and ask questions at any point and interrupt you. It is nice to have visuals to show. Pictures < Slideshow < Video < Demo. I say this, but I got away with using an image only, though I have heard they are more interested in seeing actually demos than in the past. Don't cover story. (Cover the experience the player should feel, not the extra info about the game world. Ex: Don't cover about how the orc tribesman is climbing up the mountain to reach enlightenment like other tribesman have but that he doesn't know that the other tribesman haven't returned because there is actually an angry mountain spirit at the top who is guardian a sacred treasure that the orcs thought was giving them enlightenment). Scope of project is nice to mention. How many levels if you have levels. How big of zones. Expected game length. Have it as something variable, a minimum you want to reach to make the game fun and then more you want to accomplish if there is time. Have something prepared for art and sound. The game lab people need to look at what the game is going to offer art and sound students who join your project, but it doesn't need to be a large or main part of your speech. I mentioned them only briefly. Game team, but they probably don't expect you to know exactly what you need and they are going to make their own decisions anyways. Producer x1, programmer x2, game / level designer x2 - 3, sound designer x1, art people x2 - 3 If you know much about past game lab games, something they really like to hear is how your game might be something new for game lab to try and create. If you don't know for sure, just skip this. That is as much as I can think of for the moment. Good luck and make sure to say your pitch out loud before you go in.
Romans 8:31 What, then, shall we say in response to this? If God is for us, who can be against us?
1 Corinthians 13:1-3 If I speak in the tongues of men or of angels, but do not have love, I am only a resounding gong or a clanging cymbal. If I have the gift of prophecy and can fathom all mysteries and all knowledge, and if I have a faith that can move mountains, but do not have love, I am nothing. If I give all I possess to the poor and give over my body to hardship that I may boast, but do not have love, I gain nothing. |
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Thanks, you have no idea how much this helps me. I can get pretty nervous and knowing something before going into a presentation, no matter how small, really helps ease my mind. You're a good person to help me out like this. Thanks.
Praise the Sun
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Administrator
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No problem
I really hope you get in.
Romans 8:31 What, then, shall we say in response to this? If God is for us, who can be against us?
1 Corinthians 13:1-3 If I speak in the tongues of men or of angels, but do not have love, I am only a resounding gong or a clanging cymbal. If I have the gift of prophecy and can fathom all mysteries and all knowledge, and if I have a faith that can move mountains, but do not have love, I am nothing. If I give all I possess to the poor and give over my body to hardship that I may boast, but do not have love, I gain nothing. |
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Phi, did you mention you found out something more about Game Lab?
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Yeah they explained more of their decision process for choosing the game for next semester.
The way the new game lab works is that the Fall semester is going to be used to create a group of vertical slice games as it usually has been and then the Spring semester is going to be used to take a game to a release worthy state. So if you want to try to get in as a Creative Director, the Fall semester is going to be the best time for you to do it since you need a game already in the works basically for the Spring semester.
Romans 8:31 What, then, shall we say in response to this? If God is for us, who can be against us?
1 Corinthians 13:1-3 If I speak in the tongues of men or of angels, but do not have love, I am only a resounding gong or a clanging cymbal. If I have the gift of prophecy and can fathom all mysteries and all knowledge, and if I have a faith that can move mountains, but do not have love, I am nothing. If I give all I possess to the poor and give over my body to hardship that I may boast, but do not have love, I gain nothing. |
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Ah, that makes me feel a lot better about not making it in. At very optimistic about my chances for becoming a creative director for the fall.
Praise the Sun
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Administrator
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Yeah they explained it to us at Game Lab. First that I heard that they were doing that.
New guy was in charge this year. I think he might be staying in charge for next year.
Romans 8:31 What, then, shall we say in response to this? If God is for us, who can be against us?
1 Corinthians 13:1-3 If I speak in the tongues of men or of angels, but do not have love, I am only a resounding gong or a clanging cymbal. If I have the gift of prophecy and can fathom all mysteries and all knowledge, and if I have a faith that can move mountains, but do not have love, I am nothing. If I give all I possess to the poor and give over my body to hardship that I may boast, but do not have love, I gain nothing. |
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