Generic (Totally Original) Fantasy Roleplay. Part III.

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Generic (Totally Original) Fantasy Roleplay. Part III.

Zaleramancer
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So what were we talking about?
“She'd become a governess. It was one of the few jobs a known lady could do. And she'd taken to it well. She'd sworn that if she did indeed ever find herself dancing on rooftops with chimney sweeps she'd beat herself to death with her own umbrella.”
― Hogfather
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Re: Generic (Totally Original) Fantasy Roleplay. Part III.

Marvelous Miscreant
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Beats me...
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Re: Generic (Totally Original) Fantasy Roleplay. Part III.

Mik_Hael
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A guitar....meh, if I've found everything I need let's go kill a group of cultists before they can sacrifice a demons demonic concubine....darn it. Are we fighting an evil organization to rescue the mistress of a demon?
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Re: Generic (Totally Original) Fantasy Roleplay. Part III.

Marvelous Miscreant
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Sure...why not
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Re: Generic (Totally Original) Fantasy Roleplay. Part III.

Mik_Hael
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It raises the questin of are we the good guys...-.-.
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Re: Generic (Totally Original) Fantasy Roleplay. Part III.

Zaleramancer
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In reply to this post by Mik_Hael
Half-Demon*

But yes, yes you are.
“She'd become a governess. It was one of the few jobs a known lady could do. And she'd taken to it well. She'd sworn that if she did indeed ever find herself dancing on rooftops with chimney sweeps she'd beat herself to death with her own umbrella.”
― Hogfather
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Re: Generic (Totally Original) Fantasy Roleplay. Part III.

Zaleramancer
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In reply to this post by Mik_Hael
You can keep your guitar.
“She'd become a governess. It was one of the few jobs a known lady could do. And she'd taken to it well. She'd sworn that if she did indeed ever find herself dancing on rooftops with chimney sweeps she'd beat herself to death with her own umbrella.”
― Hogfather
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Re: Generic (Totally Original) Fantasy Roleplay. Part III.

Marvelous Miscreant
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In reply to this post by Mik_Hael
Who cares...we're getting paid for it
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Re: Generic (Totally Original) Fantasy Roleplay. Part III.

Marvelous Miscreant
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In reply to this post by Zaleramancer
Then let's get to it already
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Re: Generic (Totally Original) Fantasy Roleplay. Part III.

Mik_Hael
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In reply to this post by Marvelous Miscreant
Nuetral character?
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Re: Generic (Totally Original) Fantasy Roleplay. Part III.

Marvelous Miscreant
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Who?
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Re: Generic (Totally Original) Fantasy Roleplay. Part III.

Mik_Hael
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you.
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Re: Generic (Totally Original) Fantasy Roleplay. Part III.

Marvelous Miscreant
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I never said I was neutral.
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Re: Generic (Totally Original) Fantasy Roleplay. Part III.

Mik_Hael
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I basing that off of your reaction of who cares we're getting paid, An evil character would have most likely turned on us and took over the cultist, a good one would have questioned it was well,, or would just rescue the damsel in distress regardless, and a nuetral one woulnd't care as long as he got paid.
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Re: Generic (Totally Original) Fantasy Roleplay. Part III.

Marvelous Miscreant
Administrator
This post was updated on .
In reply to this post by Marvelous Miscreant
So, I think I'm going to change my class up a little bit. Any suggestions?

Marvelous_Miscreant wrote
Level 1: Sword Charge: Channels energy into his sword to increase damage and cutting power.

Level 2: Call Sword: Allows the Spellsword to call his blade to himself with magic.

Level 3: Warrior’s Edge: Boosts strength and fighting skills for 3 minutes

Level 4: Warrior’s Shield: Boosts defensive properties of the Spellsword for 3 minutes

Level 5: Triple slash: Allows the Spellsword’s blade attacks to strike three times from only one hit.

Level 6: Blade Throw: The Spellsword throws his blade with pinpoint accuracy.
 
Level 7: Flare: Casts a blinding flash of light to distract and blind enemies

Level 8: Increased Senses: Temporarily boosts the Spellsoword’s Senses to allow for amazing combat moves. The Spellsword can hear the enemies who try to sneak up on him and see the battle more clearly. This allows him to fight with more skill than normal.

Level 9: Rally Call: Emits a call that causes allies to temporarily fight better.

Level 10: Reflect: Temporarily reflects a fraction of damage back at the attacker.

Level 11: Battle Cry: the Spellsword shouts a battle cry that temporarily frightens nearby enemies.

Level 12: Fire Blade: Allows the Spellsword to ignite his blade with flames to increase damage.

Level 13: Magic Slash: Allows the Spellsword’s blade attacks to fire a slash of energy towards the enemy. (Power increases with leveling)

Level 14: Lightning Blade: Allows the Spellword to channel electricity into his blade to increase damage.

Level 15: Frost Blade:  Allows the Spellsword to channel cold into his blade to increase damage.

Level 16: Blade Ward: The Spellsword sticks his blade into the ground to provide a protective aura for his nearby allies.

Level 17: Eagle Eye: Allows the Spellsword to magically see an enemy’s weak point.

Level 18: Big Blade: Increases the size of the Spellsword’s blade for a huge attack

Level 19: Magic Blades: Temporarily summons two magic blades to assist in fighting. The magic blades float and fight on their own.

Level 20: Blade Storm: Summons a small storm of magical blades to attack the enemy
Praise the Sun
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Re: Generic (Totally Original) Fantasy Roleplay. Part III.

Marvelous Miscreant
Administrator
In reply to this post by Mik_Hael
I'm a good character. I'm helping a town with their cultist problem. I'm killing evil cultists. I'm good.
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Re: Generic (Totally Original) Fantasy Roleplay. Part III.

Mik_Hael
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In reply to this post by Marvelous Miscreant
Blade throw should probably be sooner.
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Re: Generic (Totally Original) Fantasy Roleplay. Part III.

Marvelous Miscreant
Administrator
I can't really move it down anymore...
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Re: Generic (Totally Original) Fantasy Roleplay. Part III.

Mik_Hael
Administrator
Can I also have a pet rat?
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Re: Generic (Totally Original) Fantasy Roleplay. Part III.

Marvelous Miscreant
Administrator
You should really stop trying to add more stuff to your character.
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