Generic (Totally Original) Fantasy Roleplay. Part III.

classic Classic list List threaded Threaded
Locked 1000 messages Options
1 ... 4647484950
Reply | Threaded
Open this post in threaded view
|

Re: Generic (Totally Original) Fantasy Roleplay. Part III.

Zaleramancer
Administrator
Liana sounds good.

Now to select magic items..
“She'd become a governess. It was one of the few jobs a known lady could do. And she'd taken to it well. She'd sworn that if she did indeed ever find herself dancing on rooftops with chimney sweeps she'd beat herself to death with her own umbrella.”
― Hogfather
Reply | Threaded
Open this post in threaded view
|

Re: Generic (Totally Original) Fantasy Roleplay. Part III.

Celadon's Penultimate
Administrator
You're making a D&D character, or a character for this RP?
“…Judge not what a man has done, but judge what he could have done if he was a different bloke altogether. For art thou a leper? And a leper can changeth his spots…”   --Rudy Wade, Misfits (Series 4, Episode 8)
Reply | Threaded
Open this post in threaded view
|

Re: Generic (Totally Original) Fantasy Roleplay. Part III.

Zaleramancer
Administrator
D&D Character.

Sheet here.

Nixie Warlock.
“She'd become a governess. It was one of the few jobs a known lady could do. And she'd taken to it well. She'd sworn that if she did indeed ever find herself dancing on rooftops with chimney sweeps she'd beat herself to death with her own umbrella.”
― Hogfather
Reply | Threaded
Open this post in threaded view
|

Re: Generic (Totally Original) Fantasy Roleplay. Part III.

Celadon's Penultimate
Administrator
Hm... interesting.
“…Judge not what a man has done, but judge what he could have done if he was a different bloke altogether. For art thou a leper? And a leper can changeth his spots…”   --Rudy Wade, Misfits (Series 4, Episode 8)
Reply | Threaded
Open this post in threaded view
|

Re: Generic (Totally Original) Fantasy Roleplay. Part III.

Zaleramancer
Administrator
You have no idea what half of that means, do you.

“She'd become a governess. It was one of the few jobs a known lady could do. And she'd taken to it well. She'd sworn that if she did indeed ever find herself dancing on rooftops with chimney sweeps she'd beat herself to death with her own umbrella.”
― Hogfather
Reply | Threaded
Open this post in threaded view
|

Re: Generic (Totally Original) Fantasy Roleplay. Part III.

Celadon's Penultimate
Administrator
This post was updated on .
 Not a clue.

More than anything, I was interested by the thought of a nixie being a warlock; first, most of the mythical creatures folks think of like Dryads, Gnomes, Gremlins, etc, don't really take classes. At least, not fay. Like, you would never see a Leprechaun Rogue, or an Asrai Ranger, or a Harpy Wizard. And second, I typically think of a warlock as a male mage (one who was either half-demon, or who had made some pact with a demon, or whose magic produced demonic effects).
“…Judge not what a man has done, but judge what he could have done if he was a different bloke altogether. For art thou a leper? And a leper can changeth his spots…”   --Rudy Wade, Misfits (Series 4, Episode 8)
Reply | Threaded
Open this post in threaded view
|

Re: Generic (Totally Original) Fantasy Roleplay. Part III.

The Junkyard Cat
Back from cousins bday so what classes are there I might have an idea for my character but I would like to know whats out there.
My flame shines bright. Just make sure not to get burned by it.
Reply | Threaded
Open this post in threaded view
|

Re: Generic (Totally Original) Fantasy Roleplay. Part III.

Zaleramancer
Administrator
In reply to this post by Celadon's Penultimate
Warlocks are a type of caster that utilizes At-Will abilities rather than limited use Spells.

However, their abilities are far more limited in scope and versatility and they get far less of them than a Spellcaster does Spells.

They do get endurance out of it. A Warlock can keep magic-ing things all day long. They never run out of juice.
“She'd become a governess. It was one of the few jobs a known lady could do. And she'd taken to it well. She'd sworn that if she did indeed ever find herself dancing on rooftops with chimney sweeps she'd beat herself to death with her own umbrella.”
― Hogfather
Reply | Threaded
Open this post in threaded view
|

Re: Generic (Totally Original) Fantasy Roleplay. Part III.

Celadon's Penultimate
Administrator
In reply to this post by The Junkyard Cat
There's plenty of classes. Lots and lots, quite frankly.
“…Judge not what a man has done, but judge what he could have done if he was a different bloke altogether. For art thou a leper? And a leper can changeth his spots…”   --Rudy Wade, Misfits (Series 4, Episode 8)
Reply | Threaded
Open this post in threaded view
|

Re: Generic (Totally Original) Fantasy Roleplay. Part III.

Zaleramancer
Administrator
In reply to this post by Celadon's Penultimate
Well, normally you don't play as monsters.

But some you can, at the price of taking on a Level Adjustment (Empty Levels, basically) or Racial Hit Die.

In this case, a Nixie has a LA of 3. So a level four Nixie Warlock counts a level 7 character.. despite having less health, skill points, class abilities, etc..

It's rarely worth it. In this case, a Nixie gets crazy Charisma and some nice Spell-Like abilities. Which are nice.


Warlocks in D&D usually have some type of pact with powers unknown, or their ancestors did.

This can be demons or devils, but it can also be fey creatures.

In this case, the class represents a further sharpening of her own innate powers.
“She'd become a governess. It was one of the few jobs a known lady could do. And she'd taken to it well. She'd sworn that if she did indeed ever find herself dancing on rooftops with chimney sweeps she'd beat herself to death with her own umbrella.”
― Hogfather
Reply | Threaded
Open this post in threaded view
|

Re: Generic (Totally Original) Fantasy Roleplay. Part III.

Tsubasa & Wen Tien
Administrator
In reply to this post by The Junkyard Cat
Right, you asked about the Blood Mage class I made. It's all about controlling blood to heal, fight, and do a few other utility things, but isn't as good at them as well as the classes dedicated to those specific functions. As for the letter ratings, Zale, Wulf, someone please rate all of my classes for me, s'il vous plaît! They're all in the second part of this series of thread and the Knowledge thread! (Blood Mage, Blade Dancer, and Shinigami)
http://loc.wikia.com/wiki/Mina

In NB:
Crescent's best technique: Moonless Night
Suzu's favorite technique: Shining Blade
Reply | Threaded
Open this post in threaded view
|

Re: Generic (Totally Original) Fantasy Roleplay. Part III.

The Junkyard Cat
Uh are there any ranged classes yet?
My flame shines bright. Just make sure not to get burned by it.
Reply | Threaded
Open this post in threaded view
|

Re: Generic (Totally Original) Fantasy Roleplay. Part III.

Celadon's Penultimate
Administrator
In reply to this post by Zaleramancer
 I repeat. Interesting.
“…Judge not what a man has done, but judge what he could have done if he was a different bloke altogether. For art thou a leper? And a leper can changeth his spots…”   --Rudy Wade, Misfits (Series 4, Episode 8)
Reply | Threaded
Open this post in threaded view
|

Re: Generic (Totally Original) Fantasy Roleplay. Part III.

Zaleramancer
Administrator
In reply to this post by The Junkyard Cat
I think Neo made a Ranger class.

Or was it someone else..

“She'd become a governess. It was one of the few jobs a known lady could do. And she'd taken to it well. She'd sworn that if she did indeed ever find herself dancing on rooftops with chimney sweeps she'd beat herself to death with her own umbrella.”
― Hogfather
Reply | Threaded
Open this post in threaded view
|

Re: Generic (Totally Original) Fantasy Roleplay. Part III.

Tsubasa & Wen Tien
Administrator
In reply to this post by The Junkyard Cat
Greenday beat you to it. First page of the Knowledge thread 5th post if I recall correctly.
http://loc.wikia.com/wiki/Mina

In NB:
Crescent's best technique: Moonless Night
Suzu's favorite technique: Shining Blade
Reply | Threaded
Open this post in threaded view
|

Re: Generic (Totally Original) Fantasy Roleplay. Part III.

The Junkyard Cat
In reply to this post by Zaleramancer
what is it like?
My flame shines bright. Just make sure not to get burned by it.
Reply | Threaded
Open this post in threaded view
|

Re: Generic (Totally Original) Fantasy Roleplay. Part III.

Celadon's Penultimate
Administrator
In reply to this post by Zaleramancer
 Huh.

Well, good luck with that. Sounds pretty interesting so far.
“…Judge not what a man has done, but judge what he could have done if he was a different bloke altogether. For art thou a leper? And a leper can changeth his spots…”   --Rudy Wade, Misfits (Series 4, Episode 8)
Reply | Threaded
Open this post in threaded view
|

Re: Generic (Totally Original) Fantasy Roleplay. Part III.

Celadon's Penultimate
Administrator
In reply to this post by Tsubasa & Wen Tien
GD and Neo haven't even been on lately...

I mean, Neo, a couple times, but, only barely.
“…Judge not what a man has done, but judge what he could have done if he was a different bloke altogether. For art thou a leper? And a leper can changeth his spots…”   --Rudy Wade, Misfits (Series 4, Episode 8)
Reply | Threaded
Open this post in threaded view
|

Re: Generic (Totally Original) Fantasy Roleplay. Part III.

Zaleramancer
Administrator
In reply to this post by Celadon's Penultimate
Another interesting thing was a thread about the schools of Magic.

Someone wanted 8 Wizard Rulers, each a master of a different school of magic, each with a different D&D Alignment.

It was interesting watching people assign alignments to each school.

I just made some NPCs.

The Enchantress (LG) is a beloved ruler. She's something of a puppet-master, but refrains form ruling her subjects utterly. Instead, she smooths things over. The Kingdom was fraught with blood-feuds and horrible invasions before she ascended to the throne, but now there's an air of amiability and safety. Any invading army would soon find themselves visited by the Enchantress, who would persuade them to return from whence they came before any blood is spilled.

The Necromancer (NG) is something of an distant ruler. He allows a council to rule for him day-to-day, as his time is consumed with his work. It's only thanks to his tireless efforts that the dead remain in their graves and catacombs. Before he came, zombies and skeletons wandered the hills. Vampires and Liches established their own private fiefdoms, murdering living people or using them as a food supply. Now no one must fear the night any longer.

The Envoker (CG) is something of a loose cannon. He's highly regarded in the military and among the common people for his informality and lack of general snootiness. His powerful spells are this small kingdom's only real defenses. Due to it's location, this kingdom has long been the battle field for countless wars. Now, with a powerful wizard threatening to rain arcane destruction upon anyone who dares invade, people can lay down their arms and get on with living.

The Illusionist
(LN) is swathed in mystery and formalities. She is strict, canny and very fixated on propriety. Her kingdom is was a loose confederacy of warring states before she assumed command. Though some grumble about the loss of their Independency, they have no doubt that thanks to their new rulers iron will and cunning illusions, they'll come out ahead in the future.

The Diviner (CN) is rather.. odd. He is known for being reclusive and eccentric, often speaking with strange mannerisms or doing bizarre things. His advice is, however, right about eighty percent of the time. As such, he was swiftly elevated by a several nobles into a position of king-hood, so that they could better act out on the advice of their puppet-king.

The Conjurer
 (LE) is a tyrant. His slaves, both demonic and devlish, are everywhere. Even the slightest hint of deviancy from his laws are met with sudden punishment. Many people vanish in the night, to be taken the gods only know where. People mourn the past, before their king passed his power onto his only lawful son.

The Abjurer (NE) cares for nothing. She thinks herself beyond all possible harm. Her rise to power was nothing short of horrible and bloody, cutting directly through the ranks of power. But now that she has this power, she does nothing with it, only plotting her next interesting act of evil. Everyone, terrified of her, goes through the motions of patriotism in fear that she may strike out at them if they fail to.

The Transmuter (CE) is formless and everchanging. Everyday, he or she rises with a new body and form. From giant animals to horrid abberations without any logic or reason behind it. More monster than man, this being keeps the palace of the Kingdom as it's lair, occasionally going out to butcher nobles or commoners in a new form. People live constantly on the edge, wondering if today was the day that they would die.
“She'd become a governess. It was one of the few jobs a known lady could do. And she'd taken to it well. She'd sworn that if she did indeed ever find herself dancing on rooftops with chimney sweeps she'd beat herself to death with her own umbrella.”
― Hogfather
Reply | Threaded
Open this post in threaded view
|

Re: Generic (Totally Original) Fantasy Roleplay. Part III.

Zaleramancer
Administrator
In reply to this post by The Junkyard Cat
I don't rightly recall.

Let me get it..

1: Eagles Eye: Fire arrows with near perfect aim for 1 minute, amount of minutes increases with each level until 10th.
2: Silver Fury: Move extremely quickly and nimbly,  and gain amazing speed when attacking with hunting knives. Lasts for 5 minutes, increasing to 10 at 4th Level, and 15 at 8th Level.
3: Plant Snare: Command the forces of Nature to entrap your enemy with vines and plants, amount of enemies entrapped increases with each level until 5th. Only lasts for 5 minutes, increasing to 10 at 6th Level.
4: Vine Tentacles: Control vines to do your whim, starts with 2 vines, increases by 2 vines with each level until 8th.
5: Animal Form: Change your shape into an animal for various uses, change lasts for 10 minutes or until dismissed.
6: Bestial Fury: My Animal Companions become enraged and all physical parameters become enhanced. Can only be used 3 times per day.
7: Tree Walking: By phasing into a tree, I can remain inside for 1 minute, or I can teleport to another tree and walk out of that one. Can only be used 3 times per day.
8: Flare: Fire a medium bolt of fire that can harm enemies, burn something, or be used as a signal. Can travel 100 yards, and can be used 5 times a day.
9: Polymorph: Change others into animals. Can be used in a 10 yard radius, or be cast on a subject. You can turn them into the animal of your desire, or allow them to choose. Affects you as well. Lasts for 10 minutes, or until dismissed by you. Can be used 3 times a day.
10: Rain Of Arrows: Fire several arrows at once, in a large volley. Can only be used in conjunction with Silver Fury.
11: Scrying: Observe another being. Requires a natural pool of water.
12: Summon Animal: Summon the desired animal to assist you. Must have something the animal likes, or something related to it, like a piece of fur. Starts with normal animals, advances to magical animals at 15th Level, Elementals at 19th Level, and even Inter-Planear creatures at 20th.
13: Control Weather: Control the weather around you. Can create average storms at first, advancing to disastrous weather at 17th Level. Can only be used 3 times a day, then 5 at 16th Level.
14: Animal Merging: Assume bestial traits, while retaining your normal form. Requires desired animal to be within sight. Can only be done 5 times a day.
15: Trick Shot: Know exactly how to shoot an arrow for it to do a certain thing, like bounce off a tree, hit a lever, fall down, and sever a rope. Is a passive ability that activates along with Eagle Eye.
16: Trap Mastery: You can make extremely intricate traps with varying effects.
17: Dexterity Mastery: You can substitute Dexterity for another Attribute involving something physical. Can be used 7 times a day.
18: Tree Allies: Turn anything made of wood into a large Treant. Requires a wooden object, and can only be used 5 times a day. Treants remain for 1 hour or until dismissed.
19: Earthquake: Create a powerful tremor to split the ground. Can only be done once a day.
20: Nature's Reverence: When in a forested area or a place with sufficient plants, all attributes are increased by 1 level, and all senses heightened. Passive. Nature watches over you and protects you.All plant abilities are increased when under this effect. When in times of dire need, all plants around you will come to your aid, once per day. Grants extreme survival skills when under this effect.
“She'd become a governess. It was one of the few jobs a known lady could do. And she'd taken to it well. She'd sworn that if she did indeed ever find herself dancing on rooftops with chimney sweeps she'd beat herself to death with her own umbrella.”
― Hogfather
1 ... 4647484950